"Microsoft has done for gaming what they did for personal computing"
December 6th, 2005




A smart commenter used that line when describing the tech glitches of the Xbox 360. Now there’s this story. Ignore the main premise of the piece about the class action lawsuit against Microsoft and note this nugget:

Microsoft has stated that approximately 3 percent of Xbox 360s will encounter some form of technical problem, but adds that the number is lower than normal for retail electronics.

I have no idea what the numbers are on this, but while 3 percent might be a normal trouble rate for “retail electronics,” doesn’t that seem pretty high for gaming systems? I’ve been futzing around with game systems since the original NES and neither I, nor anyone I’ve every known over the years, has ever had a hardware problem with any system they’ve had.

Maybe my friends and I all just got very lucky, but I’d be interested to know if this is the first time such a problem rate manifested itself in the gaming market.



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